# more /etc/xinetd.d/swat
# default: off
# description: SWAT is the Samba Web Admin Tool. Use swat \
# to configure your Samba server. To use SWAT, \
# connect to port 901 with your favorite web browser.
service swat
{
port = 901
socket_type = stream
wait = no
only_from = localhost
user = root
server = /usr/sbin/swat
log_on_failure += USERID
disable = no
}
Project Properties를 보면 Filetype에 기본값으로는 *.c와 *.h만 있는데
개발시에 Makefile 등의 다른 파일도 추가해야 한다면
우측의 Available Types의 Editbox에 원하는 확장자를 입력하고 "<< Add"를 누르면 This Project에 추가가 됩니다.
추가 후 Add/Remove files 의 Filter에 추가된 확장자를 확인하실 수 있습니다.
# Port on which the server is listening. You must select a different # port from your standard HTTP web server if it is running on the same # computer.
Port 8090
# Address on which the server is bound. Only useful if you have # several network interfaces.
BindAddress 0.0.0.0
# Number of simultaneous HTTP connections that can be handled. It has # to be defined *before* the MaxClients parameter, since it defines the # MaxClients maximum limit. MaxHTTPConnections 2000
# Number of simultaneous requests that can be handled. Since FFServer # is very fast, it is more likely that you will want to leave this high # and use MaxBandwidth, below. MaxClients 1000
# This the maximum amount of kbit/sec that you are prepared to # consume when streaming to clients.
MaxBandwidth 1000
# Access log file (uses standard Apache log file format) # '-' is the standard output.
CustomLog -
# Suppress that if you want to launch ffserver as a daemon.
NoDaemon
################################################################## # Definition of the live feeds. Each live feed contains one video # and/or audio sequence coming from an ffmpeg encoder or another # ffserver. This sequence may be encoded simultaneously with several # codecs at several resolutions.
<Feed feed1.ffm>
# You must use 'ffmpeg' to send a live feed to ffserver. In this # example, you can type: # # ffmpeg http://localhost:8090/feed1.ffm
# ffserver can also do time shifting. It means that it can stream any # previously recorded live stream. The request should contain: # "http://xxxx?date=[YYYY-MM-DDT][[HH:]MM:]SS[.m...]".You must specify # a path where the feed is stored on disk. You also specify the # maximum size of the feed, where zero means unlimited. Default: # File=/tmp/feed_name.ffm FileMaxSize=5M
File /tmp/feed1.ffm
FileMaxSize 200K
# You could specify # ReadOnlyFile /saved/specialvideo.ffm # This marks the file as readonly and it will not be deleted or updated.
# Specify launch in order to start ffmpeg automatically. # First ffmpeg must be defined with an appropriate path if needed, # after that options can follow, but avoid adding the http:// field #Launch ffmpeg
# Only allow connections from localhost to the feed.
ACL allow 127.0.0.1
</Feed>
################################################################## # Now you can define each stream which will be generated from the # original audio and video stream. Each format has a filename (here # 'test1.mpg'). FFServer will send this stream when answering a # request containing this filename.
<Stream test1.mpg>
# coming from live feed 'feed1'
Feed feed1.ffm
# Format of the stream : you can choose among: # mpeg : MPEG-1 multiplexed video and audio # mpegvideo : only MPEG-1 video # mp2 : MPEG-2 audio (use AudioCodec to select layer 2 and 3 codec) # ogg : Ogg format (Vorbis audio codec) # rm : RealNetworks-compatible stream. Multiplexed audio and video. # ra : RealNetworks-compatible stream. Audio only. # mpjpeg : Multipart JPEG (works with Netscape without any plugin) # jpeg : Generate a single JPEG image. # asf : ASF compatible streaming (Windows Media Player format). # swf : Macromedia Flash compatible stream # avi : AVI format (MPEG-4 video, MPEG audio sound)
Format mpeg
# Bitrate for the audio stream. Codecs usually support only a few # different bitrates.
AudioBitRate 32
# Number of audio channels: 1 = mono, 2 = stereo
AudioChannels 1
# Sampling frequency for audio. When using low bitrates, you should # lower this frequency to 22050 or 11025. The supported frequencies # depend on the selected audio codec. AudioSampleRate 44100
# Bitrate for the video stream VideoBitRate 64
# Ratecontrol buffer size VideoBufferSize 40
# Number of frames per second VideoFrameRate 3
# Size of the video frame: WxH (default: 160x128) # The following abbreviations are defined: sqcif, qcif, cif, 4cif, qqvga, # qvga, vga, svga, xga, uxga, qxga, sxga, qsxga, hsxga, wvga, wxga, wsxga, # wuxga, woxga, wqsxga, wquxga, whsxga, whuxga, cga, ega, hd480, hd720, # hd1080 VideoSize 160x128
# Transmit only intra frames (useful for low bitrates, but kills frame rate). #VideoIntraOnly
# If non-intra only, an intra frame is transmitted every VideoGopSize # frames. Video synchronization can only begin at an intra frame. VideoGopSize 12
# More MPEG-4 parameters # VideoHighQuality # Video4MotionVector
# Choose your codecs: #AudioCodec mp2 #VideoCodec mpeg1video
# Suppress audio #NoAudio
# Suppress video #NoVideo
#VideoQMin 3 #VideoQMax 31
# Set this to the number of seconds backwards in time to start. Note that # most players will buffer 5-10 seconds of video, and also you need to allow # for a keyframe to appear in the data stream. #Preroll 15
# ACL:
# You can allow ranges of addresses (or single addresses) #ACL ALLOW <first address>
# You can deny ranges of addresses (or single addresses) #ACL DENY <first address>
# You can repeat the ACL allow/deny as often as you like. It is on a per # stream basis. The first match defines the action. If there are no matches, # then the default is the inverse of the last ACL statement. # # Thus 'ACL allow localhost' only allows access from localhost. # 'ACL deny 1.0.0.0 1.255.255.255' would deny the whole of network 1 and # allow everybody else.
</Stream>
################################################################## # Example streams
################################################################## # A stream coming from a file: you only need to set the input # filename and optionally a new format. Supported conversions: # AVI -> ASF
################################################################## # RTSP examples # # You can access this stream with the RTSP URL: # rtsp://localhost:5454/test1-rtsp.mpg # # A non-standard RTSP redirector is also created. Its URL is: # http://localhost:8090/test1-rtsp.rtsp
################################################################## # SDP/multicast examples # # If you want to send your stream in multicast, you must set the # multicast address with MulticastAddress. The port and the TTL can # also be set. # # An SDP file is automatically generated by ffserver by adding the # 'sdp' extension to the stream name (here # http://localhost:8090/test1-sdp.sdp). You should usually give this # file to your player to play the stream. # # The 'NoLoop' option can be used to avoid looping when the stream is # terminated.