교회에서 좀비들 잡고 다음 챕터 가야 하는데 계속 튕김 -_ㅠ
에러 로그는 아래와 같은데 구글로 검색해보니 스팀 포럼에서
그래픽 문제라고 하는데.. 혹시나 해서 i3-2100 내장 그래픽으로 해상도 팍팍 내려서 했음에도 불구하고
intel 내장 그래픽으로도 튕기는 문제 발생 -_-
머 그렇다면 우회할 방법이 없으니 게임을 포기할 수 밖에 ㅠㅠ
Version: 1.10.4.2 Thread: LoaderThread
System.InvalidOperationException: The active render target and depth stencil surface must have the same pixel size and multisampling type. 위치: Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyDepthRenderTargetCompat() 위치: Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear(ClearOptions options, Color color, Single depth, Int32 stencil, Rectangle[] regions) 위치: Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear(ClearOptions options, Color color, Single depth, Int32 stencil) 위치: Magicka.GameLogic.GameStates.LoadingScreen.Initialize(Boolean iShowProgress, String iTipText, Boolean managedMode) 위치: Magicka.GameLogic.GameStates.PlayState.HookupLoadingScreen(Action`1& loadingCallBack, Action& whenDoneCallBack, Single startPercentage, Single targetPercentage) 위치: Magicka.Levels.Level.ChangeScene() 위치: Magicka.Game.LoaderFunction() 위치: Magicka.Misc.TrackedThread.StartThread() 위치: System.Threading.ThreadHelper.ThreadStart_Context(Object state) 위치: System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) 위치: System.Threading.ThreadHelper.ThreadStart()
[RenderThread]0x0009 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.Present [RenderThread]0x0011 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GraphicsDeviceManager.Microsoft.Xna.Framework.IGraphicsDeviceManager.EndDraw [RenderThread]0x0013 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.EndDraw [RenderThread]0x00fd Magicka.exe->Magicka.Game.Draw [RenderThread]0x009a Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.DrawFrame [RenderThread]0x02fc Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Tick [RenderThread]0x0006 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.HostIdle [RenderThread]0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle [RenderThread]0x0022 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle [RenderThread]0x001d System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle [RenderThread]0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop [RenderThread]0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner [RenderThread]0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop [RenderThread]0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run [RenderThread]0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run [RenderThread]0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run [RenderThread]0x01a1 Magicka.exe->Magicka.Program.Main
[LoaderThread]0x012a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.VerifyDepthRenderTargetCompat [LoaderThread]0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear [LoaderThread]0x000c Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear [LoaderThread]0x0207 Magicka.exe->Magicka.GameLogic.GameStates.LoadingScreen.Initialize [LoaderThread]0x0036 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.HookupLoadingScreen [LoaderThread]0x0060 Magicka.exe->Magicka.Levels.Level.ChangeScene [LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction [LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [LoaderThread]0x0024 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [LoaderThread]0x0019 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
[LogicThread]0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate [LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [LogicThread]0x0024 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [LogicThread]0x0019 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
[WebCalls]0x0039 Magicka.exe->Magicka.Achievements.AchievementsManager.Worker [WebCalls]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [WebCalls]0x0024 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [WebCalls]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [WebCalls]0x0019 CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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