Linux/Ubuntu

intel dri 3?

구차니 2025. 8. 12. 12:14

xorg 에서 4k 모니터 사용시 화면찢어짐이 발생해서 검색해보는데

dri 3 사용하면 해결된다고 해서 찾아보는 중.

 

검색해보니 리눅스 진영에서 만들은 일종의.. 리눅스용 direct X 같은 가속 구조로 봐야하나?

The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs.[6] The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL. DRI has also been adapted to provide OpenGL acceleration on a framebuffer console without a display server running.[7]
DRI implementation is scattered through the X Server and its associated client libraries, Mesa 3D and the Direct Rendering Manager kernel subsystem.[6] All of its source code is open-source software.

[링크 : https://en.wikipedia.org/wiki/Direct_Rendering_Infrastructure]

 

intel arc 아니면 안되나?

 

$ inxi -G
Graphics:
  Device-1: Intel CometLake-U GT2 [UHD Graphics] driver: i915 v: kernel
  Device-2: Generic 720p HD Camera type: USB driver: uvcvideo
  Display: wayland server: X.Org v: 1.22.1.1 with: Xwayland v: 22.1.1
    compositor: gnome-shell v: 42.9 driver: X: loaded: modesetting
    unloaded: fbdev,vesa gpu: i915 resolution: 1: 2160x3840~30Hz
    2: 1920x1080~60Hz 3: 1920x1080~60Hz
  OpenGL: renderer: Mesa Intel UHD Graphics (CML GT2)
    v: 4.6 Mesa 23.2.1-1ubuntu3.1~22.04.3

[링크 : https://www.dedoimedo.com/computers/linux-intel-graphics-video-tearing.html]

[링크 : https://askubuntu.com/questions/1234026/screen-tearing-on-ubuntu-xorg-20-04-with-intel-graphics]